@startuml
sprite $eraser [48x48/16] {
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004FFFFFFE2000000000000000000AFFFFFFD10000000000
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000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
0000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
000000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00000000000038AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA9100
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_ERASER(_alias) ENTITY(rectangle,black,eraser,_alias,FA5 ERASER)
!define FA5_ERASER(_alias, _label) ENTITY(rectangle,black,eraser,_label, _alias,FA5 ERASER)
!define FA5_ERASER(_alias, _label, _shape) ENTITY(_shape,black,eraser,_label, _alias,FA5 ERASER)
!define FA5_ERASER(_alias, _label, _shape, _color) ENTITY(_shape,_color,eraser,_label, _alias,FA5 ERASER)
skinparam folderBackgroundColor<<FA5 ERASER>> White
@enduml